HENRY

Henry was the second VR animated feature by Oculus Story Studio. In 2016, Henry won the Emmy award in Best Outstanding Original Interactive Program.

As Environment Lead, I was responsible for initial layout and space block-in, developing the master materials all environment-based assets instanced off of, modeling/texturing main set architecture, and leading a small team of artists in creating all prop assets.

“Henry” - 2016

“Henry” - 2016

 

“Henry” - 2016

SOFTWARE USED:

Autodesk Maya
Adobe Photoshop
Allegorithmic Substance Painter
Unreal Engine 4

 

ADDITIONAL CREDIT:

Kendal Cronkhite - Production Design
Goro Fujita - Art Director
Beibei Gu - Environment Art
Ching-Ya Yang - Environment Art
Kevin Edwards - Lighting
Robert Chen - VFX