HENRY
Henry was the second VR animated feature by Oculus Story Studio. In 2016, Henry won the Emmy award in Best Outstanding Original Interactive Program.
As Environment Lead, I was responsible for initial layout and space block-in, developing the master materials all environment-based assets instanced off of, modeling/texturing main set architecture, and leading a small team of artists in creating all prop assets.
SOFTWARE USED:
Autodesk Maya
Adobe Photoshop
Allegorithmic Substance Painter
Unreal Engine 4
ADDITIONAL CREDIT:
Kendal Cronkhite - Production Design
Goro Fujita - Art Director
Beibei Gu - Environment Art
Ching-Ya Yang - Environment Art
Kevin Edwards - Lighting
Robert Chen - VFX