STAR WARS: 1313

Star Wars: 1313 was a multi-platform action-adventure game developed by LucasArts Entertainment.  It was cancelled in April 2013.

Responsible for modeling, texturing, shading, and engine implementation of the "Enemy Ship" in Star Wars: 1313 E3 Trailer. Additionally responsible for modeling of hull exterior and wing section during "The Climb" gameplay sequence.

 

"Enemy Ship" - Modeling / Texturing

"Enemy Ship / Zipline" - Modeling / Texturing

"Enemy Ship / Crash" - Modeling / Texturing

"Enemy Ship / Climbing" - Modeling / Texturing

SOFTWARE USED:

Autodesk Maya
Adobe Photoshop
Mari
Unreal Engine 3

 

ADDITIONAL CREDIT:

Brian Recktenwald - Environment Lead
Matt Koehler - Environment Art
Jem Geylani - Environment Art
Polly Ing - Lighting
Mark Bergo - VFX